STEAMhouse: Wearable Tech and Arduino
Wednesday, 12 December 2018
5.30 – 8pm
Led by multimedia artist Sophie Hedderwick, this workshop will introduce you to working with wearable technology and using Arduino software and hardware.
Sophie will talk through a range of her projects, and those of other makers who use e-textiles, giving examples of the different sensors that are available, and their possible applications.
This will be followed by a practical session covering basic principles when you will learn how to sew and activate a simple circuit using coloured felt, conductive thread, a battery pack, a home-made switch, and LED lights.
Advance booking is essential. To book a spot email ruth.claxton@bcu.ac.uk. If you are not already a STEAMhouse member please tell us a little bit about yourself and why you want to participate. Spaces are limited, and priority will be given to STEAMhouse members or self employed creatives or creative businesses who are based in the GBSLEP region.
Sophie Hedderwick is a multimedia artist working with smart textiles to produce photography, both analogue and digital, film, animation and VR. Her work explores relational movement and mapping affect in immersive technologies, using a feminist praxis. She is currently a part time PhD researcher at Birmingham School of Art, BCU, funded by M3C/AHRC.