ONLINE Short Course: Introduction to Blender
3 to 24 November 2021
10am – 1pm
Course takes place on: 3, 10, 17 and 24 November, 10am–1pm.
Participants must be able to attend all four sessions.
Apply by Friday 22 October.
Blender is a popular free and open-source 3D creation suite that has many uses, ranging from 3D modelling and animation, asset creation for games, motion graphics, video editing, 2D animation, and visual effects, and its uses can be extended through the use of plugins.
This four-part, online workshop series, led by artist Antonio Roberts, will introduce participants to the software and its features, giving them the tools and confidence to make your own 3D animations. You will learn basic concepts of navigating and working in 3D space, eventually progressing to learning workflows for more advanced concepts and techniques including:
- UV mapping
- Importing and exporting assets
If you’ve ever been interested in creating in 3D, this workshop is the perfect introduction!
HOW TO APPLY AND ELIGIBILITY
This workshop is fully funded as part of the STEAMhouse Funded Programme. To take part you must be an eligible SME – this means you must be registered as self-employed or have your own business and be based in England. You will need to provide a UTR number if you are self-employed, or a company registration number.
To apply to take part please email the following information to email@example.com by Friday 22 October. Please write “Blender Workshop” in the subject header.
1. A short expression of interest explaining why you want to take part in the workshop and how you think it will benefit your business. We are looking for participants who have a clear sense of how they might apply the knowledge they will gain to the development of new projects.
2. If you are not already a STEAMhouse member, please introduce yourself and let us know what you do. Please also let us know where you are based and confirm whether you are self-employed or have your own business.
Antonio Roberts is an Artist and Curator based in Birmingham, UK. He has been a Blender user for nearly 10 years and in that time has used the software to make work for places such as the Tate galleries, Barbican, Furtherfield gallery, MTV, Commonwealth Games, V&A, and at various exhibitions and events globally. See HERE to learn more about Antonio Roberts and see how he uses Blender in his work.
What is STEAMhouse Create?
STEAMhouse is a space to experiment, test and develop new knowledge. At the project’s heart are five key principles – conversation, exploration, collaboration, openness and newness. The STEAMhouse Create Programme is a free ERDF funded programme that supports resource-poor businesses to build digital skills and make their new product, project, or service ideas a reality.
Open since early 2018, STEAMhouse is powered by Birmingham City University, in partnership with Eastside Projects and funded by the European Regional Development Fund. The STEAMhouse Create Programme supports businesses, including self-employed, sole-trading artists, to test new ideas, prototype and make new products and services (which if you are an artist may be artworks) as well as explore the potential of digital technologies to help you collaborate and innovate.
In early 2022 STEAMhouse will move into the new, purpose-built Belmont Works building.
Find out more HERE